![]() Your art is as important as your gameplay, especially to publishers. Games like Clash of Clans, Bowmasters, Pixel Drifters, Subway Surfers and Color Switch are good examples of this. Your game’s artwork and style should be cohesive with your gameplay as well. The art style and theme should set the game’s mood and provide players with entertaining experience. When you have great graphics your game is able to transport players into that world to interact and explore. Remember, ‘A picture is worth a thousand words,’ and so is the graphics in your game. So, you have to bring your A-game in terms of art. Game art is also an extremely powerful selling tool. Publishers are looking for high-quality games that look polished and well put-together. Having amazing artwork is mandatory if you want to succeed. Which can make or break your game’s success. The art in your game is what players and potential publishers will use to form their first impressions. There’s a very important reason for this. Have you ever noticed that every published game has amazing graphics? It doesn’t matter what type of game it is or the art style used, the graphics are always eye-catching. Simply model and improve on those concepts and you’ll be able to create a unique gameplay style that publishers will want. The research process in this method alone will provide you with a nice list of proven game mechanics that you can base your game on. Then brainstorm ways to improve or make those elements better in a new way. Try to break down various parts of the game such as the gameplay, art style, monetization etc. ![]() When you’re applying this technique to generate game ideas, you start by researching and analyzing popular trending themes. We discussed this method in detail in our previous post, ‘ Making Games with Model and Improve.’ If you’re not familiar with the process of modeling and improving, it involves studying a product or in this case a game, then thinking of ways you can improve different aspects of it to turn it into something new and more innovative. It’s the secret to successfully making games. We’re big believers of ‘modeling and improving’ here at Buildbox. The ‘Model and Improve’ technique is one of the best methods to use when you’re trying to come up with unique gameplay concepts. Try to make a game that is different but still familiar. A game with crazy control schemes where you touch the corners of the screen to control your character might be fun and seem ‘unique’ to you and your friends, but to a publisher, it could also appear to be too risky. So, they want something that players will immediately be able to pick-up and understand. This is important to publishers because they only have one shot with your game to make it a success. However, it also must be based on a proven game mechanic. Make no mistake about it, your gameplay must be unique. Publishers are interested in games with unique gameplay. ![]() Let’s take a closer look at each of these … #1 – Unique Gameplay If your goal is to get a publishing deal, your game must have all of the following: It’s these five key factors that ultimately determine whether or not your game is ready to be published. There are actually five important features that every publisher searches for when they’re reviewing games. How do you know when your game is good enough to pitch to publishers?īefore you begin pitching to publishers, you need to make sure your game has all the qualities that they’re looking for.
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